Here's an MPEG1 version. I cringed as I made it. MPEG1 is so
dated...why do people still use it when MPEG4 gives so much better results?
-DJ
DJ Wiza wrote:
> There's a roller coaster simulator program named No Limits
> (http://www.nolimitscoaster.de - don't be scared by the .de, the site is
> in English) that uses beziers for creating roller coasters. I'm
> currently working on a program that will convert a track made by it into
> a POV-Ray scene, complete with animation.
>
> This is a test using a very simple "track". I haven't actually written
> the program, but I'm creating it in such a way that POV-Ray itself is
> actually generating the coordinates of the spheres using SDL, as well as
> calculating all the physics. By changing just some array declarations
> at the beginning that define the beziers that define the track, you can
> change the track and POV-Ray renders and animates.
>
> The idea is that all my program will do is read the No Limits track file
> and convert some binary data into some #declares and then add on a
> standard SDL code to put it all together into a scene.
>
> -DJ
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